Saturday, 7 February 2015

A thing long expected

"A thing long expected takes the form of the unexpected when at last it comes.” - Mark Twain

The bad weather abated sufficiently for us to get in not one but two games of "For, Lords, Tomorrow is a Busy Day". We managed the second because these rules don't mess about. Combat is swift and bloody and the morale rules mean that when one's army starts to go, it won't be long be it disappears completely. For the record the Lancastrians under Somerset won once and the Yorkists under Edward IV won once. In both cases there was a bloodbath of leaders following terrible dice rolling. Indeed in the second game Richard of Gloucester was captured in melee and the the subject of an heroic rescue.


I think that there was a general feeling that the combat resolution rules were nice and simple and contained some interesting ideas. There was also a consensus that while the morale and pursuit rules may reflect reality, their brutality rather detracts from the game experience. We also felt that perhaps a complete absence of command, control and movement rules wasn't exactly to our taste.


So I shall take two actions. Firstly to add some simple motivation rules and secondly to modify the routing and pursuit rules so that they are based around a single modified D10 roll rather like the combat rules. Other than that and I think the addition of a Levy class ( -1 dice modifier) and then they will get another run out. In the meantime it's back to James' and the Seven Years War, where a dice roll on Wednesday means that I shall be commanding the Prussians.


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