Showing posts with label laser cutter. Show all posts
Showing posts with label laser cutter. Show all posts

Monday, 28 July 2025

Do You Read Me?

 A few years ago, I complained about the lack of legibility of the Warbases' tokens  for Square Bashing and mentioned how I had made some of my own. Only now, after the usual long period of delay attached to anything which I do that is related to wargaming, have I got round to doing something about making the purchased ones usable.



It certainly would have been cheaper to do this in the first place rather than spending money on buying sheets of laminated acrylic and  laser cutting it, not to mention the extended rounded corners saga.

Sunday, 25 August 2024

Blind Spot

 The other day I made an assertion here about the recent ratio of wargaming posts to those on other subjects which was so inaccurate that perhaps even the Mango Mussolini himself would have hesitated before saying it. In an effort to nudge reality nearer to speciousness this post is about wargaming.

Nothing much of note has happened in the annexe for quite a while, but in the background I have trying to work through a small issue with the Vauban siege rules. When we first played them a couple of years ago I dropped a couple of elements that I couldn't work out how to deal with while we wrestled with the big picture of how they hung together overall. One was the 'blind spot' at the point of bastion into which the guns of that bastion cannot fire. The guns of adjacent bastions or other elements of the fortress can, of course, target anyone entering that space - that being the raison d'être of the star design - but they will do so at longer range.


There were three elements to the issue: what the rules say, what my bastions actually look like and how to make some sort of measuring device that reflects where we end up after considering the first two. To help playability the rules treat a lot of the aspects of siege warfare in an abstract manner. When it comes to bastions this means that each bastion is deemed to be a unit of fortress guns, that can fire to either side, but not to both sides at once, with the number and position of models being simply for aesthetic purposes. That in turn means that arc of fire and dead ground need to be defined without looking at the toys. There is a large colour diagram in the rules which aims to do this, but whilst I can see what the author has done, I'm a bit unsure as to why he has done it.

Putting that to one side for the moment let's turn to the bastions which I designed using a CAD system, made with a laser cutter and which feature in my games. They're the wrong shape; or to be more precise they are a bit squished up. Had I made them to both reflect 18th century reality and also to fit in the necessary models (necessary for aesthetic purposes only - see above) then the fortress would have stretched most of the way across the table and there would be any room for the siege lines. So they are somewhat foreshortened with very different angles to both commercially produced bastions that others may have and indeed to the diagram in the rules. It's time for the application of wargamers common sense. The dead ground at the point of my bastions will be laid out in a way that looks all right to me; my table my rules.

But how to measure it out? You would not believe the lengthy discussions that have taken place around this essentially trivial topic.  Ideas have ranged from drilling holes in the bastions themselves and fitting lengths of piano wire, to marking the table edges, to amending the original CAD drawings and thereby 3D printing an angle wangler. In the end, and based largely on a conversation with a non-wargaming boardgaming friend of mine, I have gone seriously cheapskate and cut some shapes from foamboard and painted them green. The main advantage being that if the area of dead ground doesn't seem right after all when playtested then I can just cut some more and try again.



Now all I have to do is work out how to represent ricochet fire.

Wednesday, 16 February 2022

It Won't Wash

 If you live in the northern part of Britain then you won't need me to tell you that the weather is shite. We are being bombarded by back-to-back storms. Still, at least the one currently raging outside is named after a wargamer. The one due on Friday, on the other hand, shares a name with a flame-haired doxie from my youth. ["I beg your pardon," interjects the Rhetorical Pedant "but you can't call someone a doxie. It's not nice."] Fair enough, although I doubt very much she'll be reading this. And good to hear from you again, RP, it's been too long. I haven't thought about the lovely Eunice for several decades and for some reason the main thing that comes back to me is her throwing a complete paddy when the restaurant we were in ran out of steak. ["Nope, can't say that either".]


A different Eunice

Anyway, the storms mean that there is still no opportunity to spray resin casts with primer. Clearing away the previous game in the annexe took quite a while as I found that I didn't have anywhere to put anything. The fortress and all the siege works had been laid straight on the table from being laser cut or cast, and then painted with nary a thought as to what I might do with them afterwards. Some biscuit tins have been pressed into temporary service. A tin full of resin is very heavy though, so I am reluctant to put them high up on a shelf.

I then tried setting up a medieval siege, the idea being to have three players against the umpire. But inspiration has been sadly lacking, so I'm now thinking of perhaps a WWI action. To that end I've been painting some odd German figures that I had handy. But when I came to apply the black wash that I have used on all their kameraden, it wasn't there. I am baffled by where it can have gone; it's not a big house (*). Anyway, online orders have gone in for a few alternatives and, while the weather is bad,  I shall be experimenting with various ways of making figures look better without doing the hard graft of actually painting them properly.

* Can I refer anyone who wants to know why it's a small house to the early entries of the blog wherein I documented my divorce, the subsequent period of nomadic wandering and why I don't wargame the War of the Spanish Succession.


Thursday, 22 April 2021

Round that corner

 I've had a few days off from wargames related activity because the weather has been rather good. "Surely," I hear you say, "good weather is spraying weather?". Indeed you would think so, but no. While my back was turned the can of paint has dried up, clogged up and generally given up. But the really annoying part is that there appear to be no replacement cans to be had in the UK for love nor money. I don't know what to make of this: it could be related to leaving the EU; it could be something to do with ships stuck in canals; or the colour could have been discontinued for ever (*). For the time being I shall brood on it without doing anything, and hope that something turns up.



On a more positive note I have produced some more Square Bashing tokens, and this time I have manage to produce rounded corners. This might seem trivial, but every time I have made a gaming aid on the laser cutter so far I have intended the corners to be rounded, but they never are. It's easy to design it that way in the CAD package, but until now impossible to port across into the machine code. I am still not entirely clear how I managed it this time - Ungrouping and Breaking Apart may or may not have been involved, whilst Changing Objects to Paths almost certainly was - but I'll take the win.



You may recall that I had even less success in trying to use heat to bend some German model railway scenic material. I can report that it cuts much more easily, and takes glue without any problem. What was I thinking? I shall give more details of what it is when I have finished it.

* Anyone else pissed off about Listerine Original?

Tuesday, 13 April 2021

Frangas, Non Flectes

 Well, the heat gun didn't either maim me or burn the workshop down. Instead it was the material which defeated me. The arc to which I wished to bend it was too tight to do so without it snapping. So back to the drawing board.


To fill the time I made some tokens for Square Bashing from laminated acrylic. I bought a set from Warbases quite a while ago, which are solid, tactile, perfect in every way except that once they are on the table you can't read them. In Warbases' defence the ones that I have made are too expensive to make commercial sense; or possibly any sense for me to make them either.

Here's some YouTube advice on reforming rigid foam using heat, which I would have done well to have watched before I started:



Monday, 12 April 2021

PotCIVpouri

 I had intended to carry on writing in yesterday's post, after the gratuitous smutty limerick, answering some questions that no one has yet asked. But the force was weak with me; perhaps because I am prostrated with grief. Which I suppose leads to the first question: what did you really think of HRH The People's Racist? I shall simply say that I respect and honour all those who fought against fascism, and leave it at that.

What I was going to write about yesterday was the other question not on anybody's lips: what's happening with the siege games? Well, I have been mulling it over and have decided that the way to make the game quicker is to put more forces on the table. There is some serious logic behind this counter-intuitive conclusion and will share it with you, dear readers, as soon as I set a new game up.



In the meantime, I have been making some more siege and fortress guns. These require more crew and this time I have gone for Kennington Miniatures (sold by SHQ of course), just by way of a change. 



It being April 12th I once again have access to the workshop in which I do much of all this stuff. That's the laser cutter shrouded in the orange cloth at the back. The red sheet in the foreground is some laminated acrylic, on which there will be more to report in due course I hope. Today's task is to use the heat gun to mould some Sturktur-Hartschaum. These are a tool and a material new to me, so either I shall return in triumph with photographs of a magnificent new addition to my Vauban fortress, or I shall burn my hands so badly that I shall never be able to type again.

Valete.

Wednesday, 10 March 2021

It Suffices

 I have been asked for my thoughts so far on 'Vauban's Wars'. Well, I don't like to sit on the fence, and so I am going to come right out and say that they seem "perfectly acceptable".



I shall certainly be exploring the rules further and am currently considering what I might make or paint next to facilitate this: a couple more siege guns for sure and, assuming that access to the laser cutter won't be long in resuming, some ravelines. Because, apart from anything else, I am grateful to these rules for keeping me occupied during lockdown and providing a route for me to try out resin casting. That context has undoubtedly provided a halo effect and made me feel warmer about them; on top of which, even if I say so myself, it all looked pretty good.

Nobody games sieges because...well, because they go on a long time and nothing much happens. So it is to the great credit of Eric Burgess that he has managed to develop a set of rules which extract the action from the tedium and, by moving things along fairly quickly, make it playable. Every turn represents a few days and the results of each are effectively a summation of all the digging, firing, moving about etc done during those days. Issues such as supplies of food and powder, weather, desertion, disease etc are dealt with, but at a level of abstraction that doesn't overwhelm everything else. It's a bit like a campaign fought out on a tabletop, a concept I'd never really thought about before; although if someone were to tell me that Donald Featherstone had written a book on the subject I wouldn't be that surprised.

 I enjoyed my solo run through, in which the balance between garrison and besieger tipped a few times backwards and forwards. The caveats mentioned in previous posts still apply, in particular this is all my interpretation of what is meant and how it should work. I believe that the author runs a Facebook group on the rules, but I don't have a Facebook account so that hasn't been of any help to me.

I do have one or two observations that I would be looking to confirm or otherwise in subsequent games:

  • The defender's role seems a bit reactive.
  • Many of the swings in fortune mentioned above stemmed from things other than the actions of either side; I like a random event as much as the next man, but you don't want the entire game determined by them.
  • The rules for sorties and assaults are limited and, while we never had either in my try out, my wargamer's common sense (shut up!) tells me they wouldn't work very well.
  • Some of the points and strengths ascribed to unit types - Coehorn mortars for example - look a bit odd. 
So, to sum up: passed the time perfectly pleasantly, and would seem likely to provide a sound base for the tweaks and house rules which will inevitably emerge in due course.

Tuesday, 8 December 2020

Never Mind The Bulwarks

 Bastions are Go! 


It's the usual story about the spraying, and there's a design fault that means they can't currently be used in straight wall sections, but I think they achieve the objective of vaguely suggesting what they're meant to be.


I shall have to get round the straight wall problem by making some spacer sections to flank them; as if I didn't have enough different bits already.


The cannon are what I propose to use as fortress guns. Those above are from Hat 8311 Napoleonic Naval Cannon and Crew, and the others are from Orion 72001 English Pirates. The Hat ones are a lot better, but waste not want not. I was trying out the 2p pieces as bases, but they are a bit too big. Crew will be individually based so that the guns will serve whoever is defending.

Monday, 30 November 2020

Bastion failure #1

 I keep saying that I intend to make some bastions to turn my town walls into a Vauban fortress. 



What I really mean is that I want to make something that gives a least some of the look and feel of a Vauban(ish) fortress whilst having the footprint appropriate for 20mm figures on a 1.5m x 2.5m table. This is a task that is so far proving beyond my design skills. 

On a more positive note, I have produced some wall segments that connect at other than 90 degrees.


I've also finished painting the forty or so Ancient Britons that I started several months ago. Hooray.

Tuesday, 17 November 2020

PotCIpouri

"Whatever they do, I won't deplore, or even preach a lesson" - Charles Perrault, Sleeping Beauty


There is still nothing much happening here, except for mince pies and lots of them. Some progress, though slow, is being made on painting the castle. 


It must be nearly finished, as Rapunzle has taken up residence.


Or perhaps it's Sleeping Beauty, who has woken up already because it's all taking so very, very long. 

I've been asked why the towers are modular. It's because I didn't trust the birch ply not to warp if used in sections that long.

Thursday, 12 November 2020

The Anniversary Walls

 It's exactly a year ago today that I produced the first prototype piece for my castle, which is nearly - but not quite - finished. So, a fairly quick timescale by the standards of most wargaming projects I would say. I have enough basic pieces now, although I shall be making some more damaged and breached walls. I will also make some bastions if I can come up with a design that looks the part without being overly complicated to cut out and assemble.


The lecturers who attempted to teach me operations management at business school wouldn't be very impressed, because far from getting a smooth production flow set up, I rather concentrated on the laser cutting and the spray painting. The detailed work all got put to one side and I have recently been faced with painting endless lines of white mortar (*), which has all been very dull. There are a dozen or so pieces still being sprayed, as and when climatic conditions allow. I have discovered that it's a waste of time trying to cover them in one coat - I don't really know why; perhaps because the paint is textured - and that it is better to give them half a dozen or so quick sprays, which adds to the elapsed time. When it is 'finished' I shall set up a proper picture.

* For the record the colour actually used is tapioca. 

Monday, 21 September 2020

New walls for old

 "Scenery is fine, but human nature is finer" - Keats

What Keats was undoubtedly saying with those words is that whilst most wargamers may desire in principle to have beautiful, lifelike terrain on their tabletops, by and large they are too idle by nature to actually bother much about it. Obviously there are exceptions, all of James' scratchbuilt stuff for example, but I'm not one of them. It is in that context that we must look at my ever growing castle and town wall collection.




Many years ago I made a version in card and the learning from that process has influenced the design this time, including the decision to make it from laser cut wood in the first place, which I may return to another time. The main mistake of my previous attempt was that I used whatever card came to hand and ended up with no standardisation in length. This time everything, more or less, is10cm in length, or possibly 5cm or occasionally 2.5cm. They all fit together anyway. One positive feature was making the width of the wall sufficient for a 40cm deep base, and I have retained that. Before, I had gone for a thin wall with overhang; this time, after reviewing early prototypes, I switched to wider walls. I left the height the same, not least because that's the height of the ladders and assault tower that my armies are equipped with.



One other observation from my first attempt relates to the size of the blocks making up the wall. I quickly found that if one painted them to scale then the relatively small size and regularity that resulted - let's not forgot that the masons who built them really knew what they were doing - made it look like brickwork rather than stonework. So I painted the mortar lines freehand to represent quite large blocks, which looked better to me, although by any objective measure it is a lot less accurate. I have kept to essentially the same principle this time, but after fifteen or so years looking at the old ones, have put in an extra row on the new ones; finetuning if you like.

Sunday, 30 August 2020

Don't Call Me Ludwig

“Alas, he is so handsome and wise, soulful and lovely, that I fear that his life must melt away in this vulgar world like a fleeting dream of the gods.” - Richard Wagner about King Ludwig II of Bavaria

Ludwig was a big fan of opera, liked building grandiose castles, and was, or at least was considered to be, mad. Be that as it may, opera having been welcomed back to the blog yesterday, it's now time for the return of something vaguely related to wargaming, namely another progress update on the castle.




As previously the pieces are at various stages of painting. It hasn't been good spraying weather recently. I have also changed the undercoat colour, and not entirely because I ran out of the other one. I think black will help to cover the joins.  




I had decided to wait until I had finished making all the pieces before painting on the mortar lines to show the individual stone blocks. However, 'finished' doesn't appear that easy to define. One element of a modular system is that one never uses all the pieces at the same time anyway. So, perhaps it's time to get on with some of the finer detailing.

Thursday, 20 August 2020

Pot98bpouri

 Some questions have arrived at the Casa Epictetus, and I am inclined to answer them:

Q1: Can you tell us how you hurt your neck? No, mind your own business, although I will confirm that no horses were involved

Q2: There is previous evidence that you are a Brentford supporter. Can you explain how they went overnight from being the form team not just in the division, or even in the country, but on the planet, to coming fourth in a two horse race? I have absolutely no comment to make on this subject.

Q3: Has any light been thrown on why someone thought it would be a good idea to donate a hand grenade to charity? No.

Q4: Is it the case that you set off the smoke alarm while using the laser cutter and a fire engine turned up? There may possibly be some truth in this. In my defence, setting fire to pieces of wood is an intrinsic part of the activity, and I was wearing a mask and therefore unable to smell anything.

Q5: How can you justify your assertion in the comments section a couple of days ago that there is a mathematical joke to suit all occasions? At last, a sensible question:



A mathematician is tired of maths and decides to become a fireman. At the fire station they give him a test to check his suitability. He is told to imagine a skip full of combustible material, a hose and a tap and asked what he would do if the skip were on fire. 

The mathematician replies, "Well, I put the hose on the tap, turn the water on, and put out the fire." Obviously that is the correct answer so they move on to the second question. The mathematician is asked what he would do if, on a fire inspection, he came across the same skip full of combustible material. "That's straightforward," he says " I would set fire to it."

This causes a certain amount of bewilderment so they ask him why. "Well," the mathematician replies, "that way I reduce the problem to one that I've already solved."

Wednesday, 19 August 2020

Pot98apouri

 Fingers have been pointed at the lack of wargaming content hereabouts. The natural response to that would be to publish (yet) another post on some random other subject, but I shall not stoop to that. (Although stay tuned for an entirely non-wargaming Question and frankly not many Answers session tomorrow.) Instead, let us consider developments in what, you will recall, the Economist described as 'a good hobby for an anxious time'.


Well, and obviously, I haven't got any myself, otherwise I would have written about it already. In common with a number of other bloggers I posted to say that I had received my copy of 'Infamy, Infamy' and implied that I would try it out and/or review it and then post again. In common with many of those other bloggers, I haven't done either. I therefore broke my recent habit and bought a copy of the July/August issue of Wargames Soldiers and Strategy, which carries a review therein. I haven't read it yet, but when I do you know that you can rely on me to post about it here.

Not reading wargames magazines and the lack of shows to attend means that I am sadly off the pace in understanding what's hip and happening. It would be nice if I could rely on the blogs which I read to keep me abreast of things, but disappointingly they do tend to wander off topic rather a lot, writing about walking, swimming, cycling and suchlike nonsense. In any event, I was surprised, but intrigued, to come across a reference to Wofun Games. Firstly, that's a terrible name, and the full name - World of Fun Games - is even worse. However, I did find the concept interesting. What they do, as you probably already know, is produce plexiglass flats for a number of different periods. For at least some of those periods the figures are based on drawings from the range of Peter Dennis Paper Soldiers books published by Helion. It may be that, like me, you have looked at those books and asked yourself "Can I be arsed to photocopy, cut out and mount all these?" and then, also like me, replied in the negative. Well, now you don't have to, all you have to do is put your hand in your pocket. I confess to being tempted by one of the periods available, although not tempted enough to actually do anything about it.



A mere seven years ago, I heralded the imminent arrival of new set of rules for horse and musket sieges, called Vauban's Wars. Following an astonishingly short development programme they are to be published next month. I am quietly confident that a set will find its way to Ilkley, hypocentre of wargaming in the lower Wharfe valley, and the Peninsular war would appear to be an obvious setting for giving them a try. From what I have seen so far, I would imagine that there will be many elements which will be transferable to other periods. And, as regular readers will know, I have a shedload of equipment for medieval sieges. All I need is something to besiege.



Which seems an appropriate place to put a photo showing current progress on what is turning into the most expensive toy castle in the world. Spraying is slow at the moment, because being the English summer it rains most days. However, designs are in place for the castle which will sit in one corner of the town above (you can see one piece of wall towards the top right of the picture), so the project is still very much moving forward.


Friday, 24 July 2020

Castle update

"There are no rules of architecture for a castle in the clouds." - G.K. Chesterton


My castle - actually I think these are town walls; the castle proper will come later - has reached a stage whereby it can form a circuit. It's been a slow process because firstly there has been some sort of virus thingy going around; secondly the actual cutting bit is rather boring; and thirdly because I'm not very good at the design phase and always end up doing new element types at least twice. The sections are in various stages of painting and none are finished.




Next steps are an internal corner section, some corner towers and who knows what else.



Wednesday, 8 July 2020

Edouard/Édouard


“The rain set early in tonight,
The sullen wind was soon awake,
It tore the elm-tops down for spite,
And did its best to vex the lake:
I listened with heart fit to break.
When glided in Porphyria; straight
She shut the cold out and the storm,
And kneeled and made the cheerless grate
Blaze up and all the cottage warm;”

- Robert Browning

For reasons that are no doubt perfectly logical it is only winter storms which are named in the UK. So when two weeks ago we were hit with hailstones the size of eggs and my garden was flooded twice, once because the hail was so intense that it washed the moss off the roof and blocked the gutters, it didn't have a name. A few days ago the wind was so strong that it broke off a sizeable chunk of the tree outside my house. On that occasion the branch - big enough to be used as a social distancing measuring stick (old school) - blew down the road at great speed causing cars to have to swerve out of its way, but still no name. Yesterday, the media got very excited about the approach of what is apparently known to everyone except the Met Office as Storm Edouard - and there's a definite touch of Johnny Foreigner about that name - to the extent that I planned a day inside. And what happened? It rained a bit, which, let's be frank, is not that unknown in the UK in July.


What I would have been doing if not for Edouard


Anyway, in the end I have managed to achieve a few wargames related things. I have had another try at washing figures in my new ultrasonic bath, and I think I have revised upwards my impression. It's all subjective, and the proof of the pudding will be when the paint doesn't flake off, but I think it's actually a pretty effective method. I have only tried it on metal figures so far and will have to report back when I have had a go with some plastic figures. I have almost, but not quite, finished off the couple of dozen ancient Britons which were left half-painted when lockdown commenced and were then never touched despite all the time I had to do so. The auxiliary cavalry command set that's next up has highlighted the limited extent of my reference library for the Romans. I have far more books on, for example, the Mexican Revolution despite not gaming that at all. The problem is that it contains a Vexillarius, and I could work out what he had on his head. Most online sources suggest an animal skin - although there is no unanimity about which - but the only animal it could plausibly be is a donkey, and I find that most unlikely. I have continued my reading of 'Infamy, Infamy' - another typo on page 22; come on Don, get a grip - but really need to set something up and work through it. That of course means either finishing off or abandoning the game currently set up.

And last, but not least I have had a go on the laser cutter for the first time since February. It was hard enough remembering how to get into the workshop, let alone how the machine itself worked, but it is another small step forwards.

Thursday, 2 July 2020

Actual Arrival of New Rules

I have received my pre-ordered copy of 'Infamy, Infamy', the latest rules from the Too Fat Lardies, complete with pack of cards and some game markers.




I haven't read much of them yet, having been distracted by the credit and name check given on page 1 to Don, my first ever wargaming opponent from fifty plus years ago. Fortunately there is no photograph; the poor old sod hasn't aged well at all. I wonder if it's him that's to blame for the typo on page 6.

I shall definitely give them a go and, given that I know Peter has also bought a copy, there may be some support in getting it into the schedule. However, no one knows when wargaming is likely to start up again and the longer the delay the more figures that James will have added to his Peninsular War set up; it would, of course, be rude not to christen those.

Anyway, that all gives more time to ponder the question of basing.The sabot bases which I already have aren't for the same size as the units specified here. My initial reaction was to bodge it some way, but on the other hand I do have access to a laser cutter....

Sunday, 14 June 2020

Stoßtruppen

Re-reading yesterday's post I find that I may have given the impression that, after setting up the terrain, I followed the official rules for setting up the game. Obviously, and as I think we now all realise, great men of history such as myself are exempt from the sort of petty constraints that are appropriate for lesser beings; in other words, that's not exactly what I did. Instead, having established that the Germans were not only attacking, but were doing so with overwhelming force, I decided to give them some stormtroopers and fiddled the rest of the force around to make the points still even. The rules, which are not always either clear or consistent, say that you have to choose your forces before determining who attacks and who defends, but rather confusingly also say that the Germans can only have stormtroopers if they attack.

On the centenary of the start of the Great War some years ago various figure manufacturers launched WWI ranges on the assumption that there was going to be lots of demand from wargamers inspired by all the commemorations. There wasn't and very few, if any, of those ranges, were ever completed. In the case of the producers of 20mm plastic sets a fair number of them seemed to start with German stormtroopers - presumably because they are exotic - and then they never got round to anything much else. That is why most of my German forces are metal whereas most of the British are plastic. I mention all this because, whilst I have some stormtroopers painted up I wouldn't bother using them for a game at this level where each unit represents a battalion. On my table the units so designated look just the same as the other German infantry.

This is also consistent with the way that Stoßtruppen are handled in 'Square Bashing'. Basically, they are infantry units that are deployed further forwards than everything else and get an extra assault phase right at the beginning of the game, during which they get to throw some extra dice. Given that the attacker moves first this effectively means that they get to attack twice in a row. After that first phase, they stop having any special abilities and count as the highest quality of infantry. They are allowed to deploy last, after the defender has both set out his units and they have been depleted to represent the initial barrage, meaning that they can attack the weakest point in the line if they so choose. I went down a different route, choosing to use them to try to seize the town that is one of the objectives. It didn't work. The British (or, to be more precise, their coin toss) decided to stay and fight and won the fight quite handily. I have clearly not only forgotten the rules, but also what tactics are best employed with them.



The Germans on the left have failed in their assault, losing one figure (half a base in terms of the rules). The casualty marker counts up losses until the next time morale is taken. The British losses were caused during the depletion rather than the assault, but in any case if you win the fight then then any casualties are ignored for morale purposes. Speaking of 'winning the fight', that's what the red token signifies, meaning that they will be able to claim extra dice in the next melee. I bought the tokens from Warbases and they're crap; unreadable in fact. When I gain access to the lasercutter once again I have a plan to make some better ones, also acrylic. The coloured beads indicate the quality of the unit.

The second unit of stormtroopers fared even worse, but my photograph of that turned out to be rather blurred. These others are now sitting in the open with two machine gun units ready to open fire on them. I think that the first German turn proper will need to open with a barrage on the town and hope that it doesn't fall short.

Monday, 24 February 2020

Pot91pouri

I forgot to mention when posting about 'The Turn of the Screw' that the evening I attended was broadcast live on OperaVision, which was the first time I'd been at any sort of performance being live streamed. Now clearly I know that what makes this all possible are the significant advances in camera technology including the ability to film in low light levels, miniaturisation and remote control, but nevertheless when I first arrived I found myself looking around for something like this:



I used to share a flat with a chap who worked for the BBC and he had lots of stories about David Coleman; and Valerie Singleton; and Basil Brush: all the greats in fact.

In other news, there has been a bit of a delay in making my castle/town wall. I decided that I had made sufficient bits to make it worth spray painting some to see how it turned out. Since that point we have been subject to Storms Ciara and Dennis, bringing strong winds and heavy rain and so rendering spraying - which obviously has to take place outside - impossible.This weekend there was thankfully no storm, despite which there were mysteriously winds just as strong and rain just as heavy. Indeed for the third time in as many weeks there was this:



And this:



Instead of spraying or laser cutting castle walls, I passed the time making myself a Piquet clock, for no better reason than I'd always wanted one and you can't get them anywhere. Piquet being a rather niche game it wouldn't be economic for anyone like Warbases to make them. I am rather pleased with the way it turned out.




It involved me shocking everyone else in the workshop by leaving the laser cutter and moving across to a different bench; in this case the one with the pillar drill, a tool I hadn't used for half a century. Still, there are some things you never forget:

"Pack away now please"