as they say, good is it to repeat and review what is good." - Plato
A chap with a beard |
So, not for the first time, we played Sidi Rezegh. The eagerly awaited demonstration game at Fiasco played out in, believe it or not, a completely different way to previously. What was less surprising was that rules had changed. I rather liked the two main changes: carrying hits within strict limits and reactive fire from one unit whether or not it was the one fired against.
Highlights were:
- I won (as the Germans)
- My infantry stormed the left escarpment relatively easily. I always thought it could be done; I don't know what the others were complaining about.
- My infantry facing the middle escarpment had an initial success which suddenly and mysteriously turned into complete annihilation for them
- The main British tank force came on in dribs and drabs and were destroyed unit by unit without inflicting any damage at all on the Germans
- The supposedly weaker British tank force achieved great success including one unit running amok behind the lines before it was taken out by the Luftwaffe
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