Saturday, 31 December 2022

2022

It's time for the review of the year. It was a terrible year for the world in many ways of course. In addition for me there were bereavements and funerals, but I'm afraid that is inevitable as one ages. On the plus side, the year did contain much to amuse those of us with an interest in UK politics; indeed my most read post of the year was this one. While the pandemic now seems a long time ago I found that my caution about crowded places was slow to abate. I may now be back at full flâneur level, but at the start of the year my diary wasn't so full. In any event, what did get done may be appearing here for the first time as I have been remiss in writing about culture in the blog, or indeed writing about much at all.



Opera: I saw eighteen operas this year, which is getting back close to normal levels. Top marks has to go to 'Orpheus Reimagined'. In the words of Opera North this 'melds the music of Monteverdi’s 1607 opera 'Orfeo' with brand new music by composer and virtuoso sitar player Jasdeep Singh Degun. Together, he and early music specialist Laurence Cummings lead a cast starring some of the best Indian classical and European baroque musicians in the UK'. I thought it was sensational. Also well worth a mention was Krenek's 'Der Diktator', both very timely in its subject matter and accompanied by a fascinating post-performance discussion about the nature of authoritarian leaders.



Theatre: I saw twenty nine plays (compared to four in 2021), which once again is somewhat more like it. Best was 'The Book of Mormon' with an honourable mention for Julian Clarey and Matthew Kelly in 'The Dresser and for 'The Corn is Green' at the National Theatre. Seven of those were Shakespeare, of which the best was 'Henry VIII' at The Globe.




Music: I went to sixteen gigs, a big improvement on 2021's four. However the best was once again Martin Simpson, so that didn't change. The best excluding the maestro was probably Errol Linton. It goes without saying that to see Connie Kreitmeier in the flesh was a highlight as well.



Film: Without doubt the best film I saw was
'Hallelujah', the documentary about Leonard Cohen, which I highly recommend. The best non-documentary was 'The Harder They Come', starring Jimmy Cliff, released back into cinemas to celebrate the fiftieth anniversary of its initial release plus, of course, the sixtieth anniversary of Jamaican independence. The best current offering was 'Official Competition', which was brilliant, but both in Spanish and on rather limited release. If pressed to choose a mainstream film the one I'd recommend the most is, I think, 'The Duke', but with a nod to 'Belfast'.

Talks: I attended twenty seven talks this year, the best of which was on the subject of J.B. Priestley's time in Hollywood. Apparently his regular drinking partners whilst there were Groucho Marx and Charlie Chaplin, which would have been a pub crawl worth tagging along with I think.

Books: I have read 101 books, which is fewer than the previous year, but then again I went out more. The best fiction was Mikhail Bulgakov's 'The White Guard' with an honourable mention for  'Minty Alley', by C.L.R James. I fully appreciate that neither of those is terribly modern. Best non-fiction was 'Wagner and Philosophy' by Bryan Magee. Best non-fiction that was in any way related to the ostensible purpose of this blog was John Buckley's highly entertaining 'The Armchair General'.

Boardgames: I played 57 different games 157 times, so that's a healthy increase. I've reported on them elsewhere so I'll say no more here.

Wargames: By my reckoning I played around thirty games, many of which spread over two or three evenings. My favourite was 'Flashing Blades' at the Lard Workshop, which as I said at the time was a cracking little game. I am happy to have a go at any rules or period really and enjoyed a number of new ones this year. I found 'DBN' rather entertaining, and while I never really warmed to 'Soldiers of Napoleon' they did include some nice ideas; what they are not is a multi-player game. Probably the most disappointing new-to-me set was 'Rommel', which just didn't seem to grab any of us; perhaps it would have been better if we had used them to refight Sidi Rezegh. The rules/period which I personally would most like to revisit in 2023 is 'Jump or Burn'. Back in March James told us all to think of names for our pilots as we were just about to start a campaign, following which the planes were never seen again.



Exhibitions: The first new award category for a few years. I'm think the highlight was Walter Sickert retrospective at Tate Britain, with a special mention for the British Museum's fine exploration of the history and context of Stonehenge. 

Event of the Year: There were a few contenders. Clearly returning home to find the house full of smoke and my spare bedroom in flames must be one possibility, as was the failure of International Pigeon Rescue to mobilise their Otley branch following an emergency call by one of my occasional companions after she found an injured bird in my back garden. However, I am going for the rather tasty old-school fight on the X84 bus, which transported me momentarily back to my youth, when such things were commonplace.


For 2023 I wish us all, more than ever, love in a peaceful world.


Friday, 30 December 2022

Newish boardgames

 Lack of posting means lack of boardgames reviews, which is a shame because I've played one or two good ones. These are the games I played for the first time since I last did a roundup:

Concordia: In the finest tradition of the blog, having said that these are new games let's start with one I had played before a few years ago, but couldn't remember at all. It probably didn't help my memory that we played on a different map, this time Britannia. In my previous review I said that I chose a strategy and stuck to it despite the fact that it was a wrong one. This time I chose  strategy, stuck to it, and it was the right one. Not a bad game.

Dandelions: This is a roll and move game, which is about as old-fashioned a mechanism as you can get. However there are a couple of simple twists which, combined with its very short length, make it a neat little game.

Dune: Imperium: This is the pick of the new games I've played and it's easy to see why it is so highly rated. I don't want to suggest that wargamers are only interested in fighting, but this game combines worker placement with a combat system. You don't have to fight every battle, but you'll have to take part in some if you want to win. The combat part reminds me of Condottiere, which is high praise, in that it's crucial to decide when to go all in and, equally, to judge when ones opponents are going to do the same. Highly recommended.

Endless Winter: Paleoamericans: Another big, heavy new game with a buzz around it. It was fine, but fell a bit short for me. In particular while the first three of the four rounds it is played over were quite meaty in terms of decisions and actions, the final round was a big anti-climax. It also takes up a vast amount of table space.

Glasgow: A game about building the second city of the empire, so lots of tenement tiles. I probably need to give this another go before passing judgement.

Kluster: A strange game, or perhaps activity, with some very strong magnets. 

Lacrimosa: Based on the writing of Mozart's Requiem, so top marks for unusual theme. It's OK, quite reminiscent of Rococo, a game I like. I have a ticket for a performance of the Requiem in May next year; that will probably get a longer review than the game.

Obsession: It is seemingly obligatory to refer to this as 'Downton Abbey the board game', notwithstanding the fact that the game is set in the Victorian period whilst the soap opera - or so I understand, obviously I've never seen it - takes place between the wars. I thought it was a very average worker placement game, but perhaps that was sour grapes after I bust a gut to marry above my station only to find that it was temporary and I had to do it all again the following turn.

Spirit Island: A co-operative game, but better than a lot of others I have played. We successfully defended our island against the invaders, but no real thanks to me as it turned out I had not fully understood the victory conditions so the end came as an abrupt surprise. 

Take it Easy!: Quite an old game - 1980s I think - about laying pipes and using a bingo-style mechanism. I genuinely thought I was doing very well, but it's a spatial awareness game, so it turned out that I wasn't.

Terraforming Mars: Ares Expedition: A card game version of the bigger game. I didn't really see the point.

Ticket to Ride: Amsterdam: A twenty-minute version of TtR with the same core mechanisms, but a smaller map and fewer pieces to place. The latter change in particular means there is absolutely no room to mess about; you have to be on it from the start. Very similar, and equally good, is Ticket to Ride: London

Villagers: If the original source material for Dandelions is Ludo, then this is Happy Families with Mr Bun the Baker replaced by Lumberjacks, Speelunkers, Freemasons and, well, Bakers. It's fine.

Walkie Talkie: Passes the time until you realise that there aren't any enforceable rules, and it therefore probably isn't actually a game at all.

Monday, 26 December 2022

Tuesday, 13 December 2022

48 Crash

"Watch Out!
You know the 48 Crash come like a lightning flash (48 Crash, 48 Crash)" 
- Chinn & Chapman



Apologies, but the picture of Ms Quatro is mere clickbait. I am going to post about how I seem to have mislaid my wargaming mojo during 2022. Apart from actually playing the games it has been steadily diminishing; for example I have done no painting of any sort for many months now. Perhaps the last element of the hobby to go for me was my penchant for buying any new rules published for those periods which I game, or, as in the case of the Mexican Revolution, which I don't game. But even that seems to have shrivelled and died. Caliver Books were recently offering a deal on Billhooks Deluxe, expanding the 'Never Mind the Billhooks' WotR rules to cover amongst other things the Hussites. And yet, I didn't buy them. 



Whilst en route to Manchester to see 'Die Fledermaus' (*), the December issue of Wargames Illustrated caught my eye in the Smith's at Leeds station, as it contains a couple of sizable articles on the newly published rules. Would my enthusiasm be given a sufficient kickstart to get online and order a copy? Well, not so far it hasn't. I haven't been able to get over the image presented by the following quote: "Archer blocks in line can be deadly. Loosing an arrowstorm of 48 dice makes for a mighty racket as D6s bounce around the table..."

How many? Not for me I think.


* Which was excellent, featuring amongst other characters in the chorus the Spice Girls and Boris Johnson, plus an entirely unexpected appearance by Kathryn Rudge singing the 'Habanera' from 'Carmen'.