Old school and toy soldier style games increasingly appear at shows, or at least the ones that I go to, and always attract a lot of attention and favourable comment. However, I strongly suspect that no-one much is playing them at home. So why the dichotomy? I think we can best interpret this in terms of philosophy. Now you might be surprised at the concept of a two thousand year old philosopher suggesting that we view things philosophically. However, stoicism - which as you will remember is my particular speciality - just won't do in these circumstances. Those proponents of old school behind the display games are essentially taking a Cartesian, reductionist approach to what they are doing. "Old School is best" they chant as they roll their D6, knock over casualties and argue about what constitutes a flank attack; and they believe not just what they say, but that the best gaming experience is objectively determinable.
Any of them who watch the game progress or, even more so, if they actually play it quickly find their subjective viewpoint becomes less one of comfortable homecoming and more one of dissatisfaction. They quickly contrast the crude 'roll a 4,5 or 6 and you're dead' bloodbath with the more nuanced ebb and flow of rules designed more recently. Moving single figures palls after the first couple of bounds (as does calling turns bounds) and knocking over figures to show that they are dead rather than removing them causes nothing but confusion every time someone bangs the table. The end result of this is that the observer now recalls that they didn't start playing with nicely painted Spencer Smith 30mm figures, but rather with unpainted Airfix Romans and Ancient Britons and that the only thing they have in common is that they wouldn't stand up either. They shudder, think fondly of their current set-up and pass on.
Anyone know where I can get a copy of this boardgame? It looks interesting. |
Martin Heidegger, a prominent phenomonological philosopher (and Nazi, but best not to mention the war) was clearly in favour of figures being based on stands rather than individually and can therefore be counted as an opponent of old school wargaming. "Every man" he wrote " is born as many men and dies as a single one."
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