This blog has been ignoring wargaming recently, but wargaming has not been ignoring your bloggist. James has recently rediscovered the joys of blogging and has produced a summary of recent games in the legendary wargames room. I won't repeat anything except to concur that the last crusades game using To the Strongest! was a belter. For various good reasons we have been having shorter gaming evenings and the likelihood of winning flowed backwards and forwards over two evenings. The only slightly odd thing was that going into what turned out to be the final combat either side could have won a crushing victory depending on the result. That doesn't affect how good a game it was, but does make one question the victory conditions.
This week we turned to a naval game using the newish rules Nimitz. I only took one photo and that wasn't a very good one. The rules however are rather good: easy to pick up and very playable. The Japanese won a refight of the battle of Empress Augusta Bay, albeit one transposed to daytime. As with any first game of anything, I wouldn't repeat what I did with my forces a second time. The main moral I took from the game was that ships cannot really be used defensively. Having said that I also ended up thinking that charging straight at the enemy at full speed wasn't likely to achieve much either. Somewhere between the two lies the sweet spot perhaps. We are having another game next week so I shall have a chance to put my analysis into practice. After that it's a grand Peninsular campaign in which it seems I am to be in command of the British.