Friday, 29 September 2023

Boardgames June-September 2023

 This is the usual mix of new-to-me and, well, some not new-to-me at all games:

7 Wonders Duel: I hadn't played this in quite a while. It's a really good two player version of the original, which achieves the difficult feat of replacing the card drafting with something just as good.

Canal Mania: Sort of, but not exactly, Ticket to Ride with canals. There's an added element of pick-up and deliver, which was the bit I failed to get to grips with and so ended up way behind. I'd like to play again, just to prove I'm not completely useless; or possibly just to prove that I am.

Clank! Sunken Treasures: I'd never played this version before, but it was fun, with an 'inability to breathe' twist. I also played Clank! Catacombs, and that's still the one I'd recommend.

Dogfight!: Rule the Skies in 20 Minutes!: Yet another lot of exclamation marks! I'm undecided about this, mainly I think because we made the mistake of playing the introductory scenario too many times without moving on to one of the more advanced missions. It's also fairly abstract.

Earth: Meh. I could see this possibly being popular in a world where Terraforming Mars didn't exist.

Expeditions: I have gone on record as saying how much I disliked Scythe, so I was surprised to rather enjoy this 'sequel'. Of course it's no such thing, simply a different game with similar setting and artwork. I never take any notice of theming for Eurogames so that was fine by me. There's very little player interaction so it can be a bit dull when it's not your turn.


Faiyum: A game of draining swampland as advisors to Amenemhet III. We played it two-player and I'm keen to see how it might differ at higher player counts.

Flashpoint: Fire Rescue: I don't generally like cooperative games, but this one's not bad. The roof fell in and killed us all, as it generally does in my experience.

Heat: Pedal to the Metal: I'm going to keep including this one in these lists, just to reinforce how good it is.

Hey, That's My Fish!: What is it with the exclamation marks? I'd never played this filler before, but it's quick and it's fun.

Joan of Arc: A draw and write version of Orléans. After we'd finished we all looked at each other and said "I'd rather play Orléans". Not helped by very small and cramped iconography.

On the Underground: A pleasant game about building tube lines in London, where my local knowledge sadly failed to give me any advantage.

Planet Unknown: Great game, highly recommended. It's basically a multi-player solitaire polyomino tile laying game, except that tile selection is via a lazy Susan meaning that most of the time you have to make do with what you're given. There are more things to concentrate on than you can possibly achieve, so full of choices and decisions.

Red7: This light filler hadn't come out for ages, and to my surprise the group to whom I introduced it treated it really, really seriously and it took forever to play.

Shoot for the Stars: An overproduced little game which exposed just how useless most people seem to be when asked to think about well known things in numerical and quantitative terms. How can anyone not be able to estimate approximately the longest age that a tortoise has been known to live to (*)? I won by a mile.

The End of the Triumvirate: A three player game in which you play Caesar, Pompey or the other one. I really enjoyed its combination of military conflict, trying to raise money and the need to retain political support.

The King is Dead: A very good game which also requires precisely three people and therefore doesn't come out too often. Appeals to players who like to sit there and think "If I do this he will do that, but then she might do this, and then....".

Ticket to Ride: Nordic Countries: Another three player game; you may be able to guess that the regular group has been a couple of members down for much of the summer. The map was new to me and I liked its tightness.

Truffle Shuffle: The truffles in question are chocolate, but despite that I didn't really care for it.


* As a hint, it is possible, though disputed, that the same individual tortoise was owned by both Charles Darwin and Steve Irwin.

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