Sunday, 18 February 2024

Was Valencia Relieved?

 Well, was it? I don't think so, but not for the first time the finer details of the campaign seem to be eluding me. More on this later.


I confidently predicted that the Spanish had advanced as far as they could and would be pushed back on the second evening of the game. Inevitably therefore, they kept moving forwards, and it was the French whose units started to rout off the table. However, the French had so much morale left and the Spanish forces were so bad - being largely raw troops who don't fire very often or very effectively (*) - that we collectively called it as draw. As no one won, the situation, I think, remains as it was and Valencia is still besieged.

The campaign rules we are using were written by James, and most enjoyable they are too. Of course, playing through them has led to the odd tweak to improve playability, but nothing especially major. One thing has become apparent though, it has proven rather difficult for either side to land much of a damaging blow on the other. So, we have decided to make the permanent losses incurred by the losing side of a battle greater. The unintended consequence of this could well be fewer battles and more manoeuvre, but I'm not sure that's necessarily a bad thing; see previous reports for evidence that I at least have been a bit gung ho in offering battle. The other change we have made is to increase the size of the hand of campaign  cards each player is allowed to hold. This may seem a bit of a technicality, but we think it may lead to forces having their supply lines threatened more frequently.

Anyway, more map moves next week.

* Basically the French rolled very well and the Spanish very badly in the set up, and the reverse happened during the game itself.

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