|A chap with a beard is simply fatigued|
It went smoothly enough - if you allow for the fact that we kept getting the rules wrong - and we shall hopefully have a more polished proper game next week. It's a bloody affair with ships sinking very easily. There was also far more going on fire than I remember from before.
|Should have rolled a 1,2 or 3|
I can't say that I've changed my opinion much. I think that hexes - or at least grids - are ideal for galleys; I think that these particular rules are rather complicated with their many different categories of movement restriction - fatigued, half-speed, raked, crippled and so on; and I think too much rides on the luck of getting first strike when within ramming distance. So, it's a completely open-minded approach from me then.